(D&D thoughts about this Charlie Stross article I just read. You should go read it when you have time and your thinking cap/bottle of brain-helper. You probably don't need so much of those for this post, though.)
Three questions (ok 5 or 6), two notes:
1. Does the need for dungeons & treasure necessitate settings with a "mythology of a distant golden age in the past" a la pre-18th C
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